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At the most fundamental level, these scalers can do a fairly decent job at very higher resolutions, depending on content.
MIRRORS EDGE COSPLAY SOFTWARE
We also spent some time talking about Nvidia's recent software based upscaling solution - spatial-based, like AMD's FSR with similar drawbacks in using it.
MIRRORS EDGE COSPLAY 1080P
MIRRORS EDGE COSPLAY UPDATE
00:48:41 DF Content Discussion: Guardians of the Galaxy post launch update.00:41:57 DF Content Discussion: Elden Ring network test.
MIRRORS EDGE COSPLAY PATCH
00:33:16 Hellblade PC patch brings RT and DLSS.00:30:05 Age of Empires 4 gets update based on feedback.00:24:20 Nvidia launches new upscaling algorithm.
MIRRORS EDGE COSPLAY SERIES
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The good news is that it's been resolved - and it's great to get constructive feedback from any quarter considered for the betterment of the game. Other Microsoft-related news? A while back we reported on GPU-related issues with camera movement in Age of Empires 4, an issue we logged with the developer during our review process. It's an interesting argument I hear a lot that somehow doesn't seem to be extended to Sony first-party titles appearing on Xbox. I've no doubt that the Xbox emulators built into Series consoles could run any older generation Xbox game, but would we be able to play our old discs? Would Microsoft allow, say, official Retroarch support on Xbox platforms? What about other consoles? Beyond that, Phil was also in the news for confirming Xbox and PC exclusivity for The Elder Scrolls 6 - staggeringly obvious perhaps, but there's always been the hope from some quarters that this exclusivity would be time-limited and that 'Microsoft would be leaving money on the table' by not eventually launching on PlayStation. On the former, we've seen Spencer's commitment to the idea that the games you buy today (and bought yesterday!) should be playable on current generation systems, but we're certainly curious to see how far that commitment goes. That kicked off with Xbox boss Phil Spencer coming out in favour of emulation and seemingly coming out against Activision management.
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And with the release of Sonic Generations, we have a new game receiving both upgrades, making it the best non-modded version of the game available - and yes, I bought it (the £4 credit gifted to my Xbox account helped too).īeyond the #Xbox20 celebrations, there was plenty of other Microsoft-related news. We'll be talking about that specifically in separate content but it's great to see some previously X-enhanced Xbox 360 games also receive frame-rate enhancements, meaning that the likes of Assassin's Creed, Mirror's Edge, Fallout 3 and Gears 3 now run at enhanced resolutions and at 60fps to boot. Leading off the show, we talk about the event itself - spearheaded by a tight, entertaining 30 minute stream that reminded us of Xbox's many firsts, before doubling down with the reveal of more OG Xbox and Xbox 360 backwards compatibility titles. Welcome to the 38th Digital Foundry Direct Weekly - and perhaps unsurprisingly, owing to the huge Xbox 20th anniversary celebrations, the line-up of topics for this week's show is dominated by Microsoft discussion.